- It will be about tabletop roleplaying game design theory.
- Some episodes will discuss various design principals and mechanics, while others will pick apart various roleplaying games.
- It will be scripted.
- The first episode will be about The Threefold Model, and by extension, GNS Theory.
- My goal will to make such walls of text much more digestible, to discuss how their teachings can be applied, and to provide personal opinions on crafting engaging systems.
For a good idea of what to expect, see my post Old School vs New School Roleplaying Games.